Week 15 in ARC Raiders can look like a simple checklist, but it's really a points race with one brutal rule: if you don't extract, it didn't happen. Before you even worry about min-maxing, make sure your loadout can actually get you home, even when the exfil gets spicy. If you're planning your runs around quick upgrades and you've been browsing ARC Raiders Items, treat that as support for the bigger plan: survive, bank the score, repeat. And yeah, watch the Major Map Conditions like a hawk—Night Raid or Hidden Bunker means you're playing on easy mode with the multiplier.
Carriables Without Getting Deleted
Delivering Carriables sounds chill until you're waddling around with a Field Crate and every gun on the map thinks you're dinner. I'd avoid Stella Montis for this trial; the movement routes feel awkward and you burn time just navigating. Dam Battlegrounds is usually the better call because you can keep your path tight and predictable. Go in with a squad if you can. One player hauls, the others clear angles and call rotations. Don't "hero" the last 50 metres to the Field Depot either—slow down, listen, and reset if you hear footsteps. The points come fast once your team stops gambling on risky deposits.
Ground ARC Damage: Farm Smart, Not Proud
This trial tricks people into chasing big targets. They see a Bastion and think, "Huge points, let's go," then they're back in the lobby. You'll stack score quicker by bullying the softer ground units—Pops, Fireballs, anything that drops fast and doesn't force you into a long duel. The rhythm is simple: tag, reposition, tag again. If Night Raid is active, it gets silly in a good way. A couple of clean clears can push you close to three-star without ever taking a "boss" fight you didn't need.
Probes and Hornets: Use Your Ears, Not Your Ego
Open ARC Probes are basically a sound test. That little ping becomes obvious once you've heard it a few times, and after that you'll start drifting toward probes without thinking. If the Prospecting Probes event is up, lean into it—hit the object, grab what you need, don't linger. Hornets are the same vibe: steady, repeatable points. They're not tanks, so don't waste heavy kit. Aim for the rear propellers and you'll notice they break quicker, but keep your head on a swivel because Hornets love showing up with friends.
Hidden Bunker Downloads: Timing Beats Brute Force
The Bunker download is the one that can waste your whole session if you're stubborn. You need the Hidden Bunker condition, and it tends to show up on Spaceport, so queue with that in mind and be ready to drop when it appears. The antenna step is the real danger—four alignments means you're exposed and you're making noise, so rotate as a group and don't split into solo missions. Once the door opens, the terminal progress counts for the squad, which is a gift, but the swarm is real. Bring enough ammo, bring something for crowd control, and save a clean exit route so you can actually cash the run. If you play it tight and stay disciplined, the multiplier weeks are when ARC Raiders Items for sale start feeling like a bonus instead of a crutch.